Rpg games 2012 pc list


















Dungeon Lords Classic third-person roleplaying game set in the fantasy universe. Hollow Knight 2D action-adventure roguelike metroidvania with souls-like elements. Wolcen: Lords of Mayhem Wolcen: Lords of Mayhem is an isometric action roleplaying game in fantasy setting.

Styx: Shards of Darkness Stealth-action game series featuring RPG elements and unique story about the adventures of a goblin thief. Devil May Cry 5 The latest instalment in the legendary series of slasher games about demon hunter.

Styx: Master of Shadows Stealth action game with roleplaying elements set in a dark fantasy universe. Tyranny Isometric old-school styled RPG with immersive nonlinear gameplay. Devil May Cry 4 Hack-and-slash action adventure game with intense and hardcore combat system. Tomb Raider. Crystal Dynamics seem to know what they're doing with Tomb Raider, so it's encouraging to see them being given some freedom to remake the lady adventurer for a reboot.

Lara looks more realistic, younger, and for some reason much dirtier. We had a chat with Squeenix's Karl Stewart about what this all meant just here. Warlock: Master Of The Arcane.

Civ with Wizards, or something like that. It looks right up our street, anyway, with a fantasy world draped across a big turn-based and multiplayer world of conquest.

Paradox are hitting a lot of the right notes with their games for and this looks to be one of the most promising. Mechwarrior Online. We don't know too much about Piranha's Mechwarrior Online, but we do know it'll be using "real" time against the Battletech universe's timeline from launch, and that it will be using CryEngine 3 to power its robot battles. The idea of a huge online war of the stompy robots - and free to play, too - is almost too thrilling for us to contemplate. Here's hoping it's actually good!

Dragon Commander. Mixing Larian's familiar RPG stuff with strategy and aerial dragon combat, Dragon Commander is one of the more unusual games due to hit in , and we're enormously interested to see how it will play out. Alec had a good look at it last year, and was intrigued. You can read what he had to say about it here. King Arthur II. I got a kick out of the original King Arthur game, thanks to its blending an RPG with something like a fantasy version of the Total War games.

If the sequel can offer a bit more polish then it could be one of the strongest strategy games in Counter-Strike: Global Offensive. The Counter-Strike games have been one of the most popular PC games since their inception in the mod scene years ago. Valve are updating it in with the release of Counter-Strike: Global Offensive, in which the terrorists finally win. Half of the time. I can think of a couple of games that ask us to save a little girl from horrors, but Amy's particular take on getting the girl out a zombie apocalypse looks wilfully unusual.

Hugging the little girl herself will be one of the ways your character can stave off becoming a zombie herself, and it looks like there might be some grisly ends to not managing to stay human What we know about Amy is collected here. Super Monday Night Combat.

The new Monday Night Combat game, prefixed with what we hope is an indicative "Super", is going to be a PC-only free-to-play sort of thing, and it looks like it'll be just as wacky as the original game. Apparently it will be slower and more strategic than the first game, making things a little easier on players who aren't so comfortable with fast-paced combat stuff.

World Of Warplanes. It wasn't long ago that I had a chat with Wargaming. It sounds pretty bold, to be honest, and I will be fascinated to see if it's as popular as the tank-based incarnation. This is going to be the best game about rabbits beating the living crap out of each other, EVER!

I mean it. It's also one of the indie games we're expect to go a bit massive in I also found out a bit more about what the Wolfire were doing with their playable work-in-progress title in this here interview.

They said some words. Natural Selection 2. To me it feels like Natural Selection 2 has been in development for about ten thousand years and I really thought it would land in , but it will finally arrive in The Shadowrun world, which blends standard fantasy tropes with cyberpunk, has always been a pet favourite of mine.

I couldn't help being interested, then, when Cliffhangar dropped us a line to say they were developing a version of it, multiplayer and online. I had a chat with them about what that will entail just here. War Of The Roses. There's definitely not enough in the way of brutal medieval melee combat on the PC. Two of the melee games that came out in were rubbish, so Paradox are trying to fix it all with War Of The Roses, a saga that will have both a single player campaign and a major multiplayer component.

Dudes are going to get sliced, I suspect. Paradox Dan had a chat with the devs just here. Ah, while we are on the subject of Paradox trying to address niche audiences, Salem is their sandbox MMO set in colonial north America. Yes, a bit of an unusual one, but the boldness of the idea has us interested. There's going to be permadeath and other things that MMOs rarely broach. It could be a fascinating escapade. Aliens: Colonial Marines.

The existence of this big sci-fi shooter from Gearbox looked unclear for a while there, but it's now due to hit in and the glimpses we've seen so far make it look pretty impressive. You can catch up with the current story on Colonial Marines just here. DOTA 2. Currently in beta, it's already a hot topic for the MOBA crowd, and drawing lots of pro-gaming interest. It'll be even more interesting to see what kind of impact the official launch makes. Everything we have on DOTA 2 is just here.

Prototype 2. Radical's grotesque open-world eviscerate 'em up has a sequel intended for that is bound to be even more spectacularly violent and silly than the original. The complaint that the city was a little bit spartan last time is being met by dividing the city up into three sections and then making up for lost space with more goings on.

It's bound to be bloody fun. The Darkness 2. Speaking of ultraviolence, we're expecting The Darkness sequel to arrive on PC in , too. We're not totally convinced about the quality of this one, but the first game was surprisingly solid, so it'll be interesting to see how this one turns out.

X: Rebirth. Like Elite it will be focusing on a single ship, too. Gratuitous Tank Battles. Cliff takes his Gratuitous series away from the space fleet management line of business and into a territory that looks a lot more like tower defence.

Line Of Defense. Can they take on the other big scale FPS contenders? Star Trek. And lo, another game from the same studio that is doing The Darkness II. The action game based on the recent reboot of the Star Trek franchise! That is not a pleasant sentence to have been responsible for, but it could still turn out to be a decent action game.

Let us not dismiss an egg before it is revealed to be a holodeck trick. Darksiders 2. Man, I got pretty pissed off with DarkSiders, but it was still a well put together sort of game.

The next one has Death as the main character, too, so where can it go wrong? We actually got an early look at the game, to see where it might go wrong, and you can read that here. Calling itself "a garden in four dimensions", Miegakure promises to be the puzzle game which curdles our brain milk in Well, there had to be at least one, didn't there? Prison Architect. Last year's list had Subversion on it, but that game might now never come to be.

Instead Introversion are working on a game about successfully imprisoning people. I played a bit of an early build of Prison Architect and wrote about it here.

Wargame: European Escalation. Yes, they were the chaps who made RUSE, which we were rather fond of. Doesn't look like Ubisoft were too fond of it, because they aren't the publishers for this next game Age Of Decadence. Whatever happens, we'll always have that interview. Looks like Lucius didn't quite make the Q4 release date, but I trust it will land in because I do rather what to see demon-child vs household in a game that looks a bit like The Omen crossed with Hitman.

John made me put this in the list. These are his reasons. Carmageddon: Reincarnation. There's a certain wistfulness in the eye of anyone who takes time out to recall the cartoon violence of Carmageddon. It really was something special. It's with that glee that the original dev team, Stainless Games, have returned to the franchise.

They're raising money for the remake now, and they had a chat with Alec about their plans for the game itself, which you can read here. Double Fine's brilliant puzzle adventure based on nesting dolls is coming to PC. Funny and clever, it's an ideal game for the one true platform. Gotham City Imposters. Monolith seem to be doing something genuinely ludicrous with Gotham City Imposters, a multiplayer game about everyone pretending to be the Gotham heroes and villains.

It doesn't make a lot of sense to me, but you can examine the clues we've gathered here. Project CARS. The boldest attempt at user-generated content we've seen in the racing world, with a crowd-sourced model. Yep, they're basically trying to get the community to build the content while relying on the enormous tech expertise of race game veterans Slightly Mad Studios. A bold idea, and I will be fascinated to see how it pans out in Brothers in Arms: Furious 4.

Well, it'll be interesting to see what Gearbox do with this four-player co-op reboot of the Brothers In Arms series. It's always interesting when an FPS studio tries to do funny, isn't it?

World Of Darkness. At the time of writing it's not entirely clear whether there is even going to be a Stalker 2, let alone whether it will appear in , and that is the ONLY reason it appears at the bottom of this list. If it were definitely happening then it would be at the top, and I would be doing a dance while singing: "Yeah, yeah, apocalyptic dys-topi-aaaaAAAAaaa!

There are loads more games coming out in , of course, but this is where this list ends. Good luck to everyone trying to get their games done! We'll be having a nice cup of tea. And waiting. The Settlers has finally emerged from development hell, and it's fighting fit. We've been hands on with the upcoming closed beta ahead of its release in March.

In defense of Cyberpunk 's constant phone calls. The Anacrusis is so much more than a sci-fi Left 4 Dead-like. Museum Of Mechanics: Lockpicking has cracked its way onto Steam. The greatest chronicle of English culture is a Duke Nukem 3D level. It's one of the best MMOs I've ever played, but at the end of the day it sits at the bottom of a list comprised of mostly single-player experiences. Maybe Borderlands 2 isn't really an RPG, but it's one of the closest things we have to a first-person-shooter in the genre.

It's basically a loot-grind in the spirit of games like Diablo , but it replaces click-click-click with bang-bang-bang. The cell-shaded graphics are wonderful, and the game's humor, while grating to some, left me with the hint of a grin at all times. All in all, Borderlands 2 may not sink you very deep into your character, but between its quests, its endless supply of guns and loot, and its skill-tree system, the game is a lot of fun, especially in small doses. I know the ending soured this one for many people.

For me, I felt the game drifted too far into cut-scene land. But it's still a really top-notch game, and easily the best-looking of the series. While the story suffers compared to the first two games, the combat itself was one of the better cover-shooter experiences I've played.

And for all its flaws, Mass Effect 3 does pack an emotional punch in a way that few other RPGs did in Diablo III is yet another controversial game that I had a lot of fun with, right up until the disappointing end and lack of end-game.

The linearity of Blizzard's latest Diablo title is its biggest flaw. Still, I had a lot of fun hack-and-slashing my way through it. I had my gripes along the way, but there's a lot to like about Diablo III even if it's not exactly the game we had hoped for. Hopefully an expansion and some decent PvP come sooner than later, as there's only so long we can keep clicking through the same motions.

Talk about old-school. Legend of Grimrock is a game that hails back to the old first-person dungeon crawlers. It has everything from challenging puzzles to, well, a whole lot of challenging everything. It may be a low-cost, low-budget indie game, but it feels a lot bigger and is sure to tap into that well of nostalgia old-school RPG gamers carry around with them.

For my part, I felt like I was playing Eye of the Beholder again, only in high-definition. I can't help but feel a pang of disappointment that this game didn't launch on the Wii U instead, as the lower-definition of the Wii does make it a bit clunkier looking than it deserves to be. Still, as far as JRPGs go, the game feels fresh and is both fun and thought-provoking, with elements of both action and strategy to keep it humming along.

I also like the fact that the Wii's controls are incidental to the game experience, avoiding any motion gimmicks. Click-and-loot can get old fast, but Torchlight 2 manages to be fun all the way through. The story is every bit as vapid as the story in Diablo III , but the game itself feels much more unique and less linear than Blizzard's much larger and better-selling game.

Torchlight 2 allows for a reasonable amount of character customization, and provides players with a loot system that actually affects gameplay beyond damage-per-second. Each piece of armor, each shield, and each weapon change the way you look and the way the game is played. It's not a perfect game, but it's one of the best action-RPGs to hit digital shelves in a long time. Xenoblade Chronicles is an enormous game and one of the most complex and difficult RPGs of Between a day and night cycle, moving NPCs, a complicated questing and crafting system, and some of the most challenging combat in any RPG out there, Xenoblade takes just about everything from the JRPG genre and turns it on its head.

Interesting, likable characters help bulwark the story which takes place on a world comprised of two massive giants. The big, open world itself is said to be about the size of Japan. While the game at times feels a bit too much like a single-player MMO with its bevy of fetch-quests, it also manages to be far more interesting than any MMO I've played.



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