Mystery case files guide


















Covered Bridge 1. Road to Town 1. Ye Ole Mill Grocery 1. Fork in the Road 1. Hunting Lodge 1. Water's Edge 1. Historical Museum 1. Gift Shop 1. Ledge 1. The Farm 1. The Barn 1. Farm House 1.

The Farmhouse 1. Grocery 1. Basement 1. Bridge 1. Lawson with custom screenshots marking every location and detailed instructions. Author: Patricia Ohoma Date: Aug Here, you'll find everything you need to play this chilling hidden object adventure game. This walkthrough includes custom screenshots with all the items and locations marked for you, as well as detailed instructions on how to beat each and every section of the game. It is located in the bottom right hand of your screen above the inventory panel.

Continue to the door in the far right hand corner and enter into the hall of doors. The right hand door has a type-writer on it. As with the "creepy-eye," we are collecting keys to place on the type-writer.

There are seven keys total we have to collect. You should already have the letter "V. This door is missing four balls that we have still to collect, so we cannot open this door yet either.

The only door we can access at this point in the middle door straight ahead. Notice the plus and minus signs that are in the middle of the puzzle. You have to place numbers onto each side of the equation. The answer to that equation will then be entered by turning the dial in the top right hand corner to the matching color and punching in the answer i. Note that on the wall where the blue dot is, a combination has now been changed to match your answer. I believe the answers here change each game too.

There are clues in your Case File. This is for that "X" that we found in the garden. We will have to go back there soon. Completing the puzzle: This puzzle is pretty straight forward but sometimes may take a few minutes. All you have to do is color coordinate the blocks to match the light at the top of the puzzle.

To move the blocks, click on the box in the direction you want to move it. Once completed, turn the handle to open the door and enter the parlor. At the bottom of the staircase, click on both of the heads on the banister to reveal a picture of the twins. It is missing a piece. We will have to find the missing piece later and bring it back and replace it. We cannot access it yet, but will have to come back shortly.

Completing the Puzzle: The solution is to alternate left and right pulls to navigate it around the blocks without falling off the puzzle. Each time I have played, I have had a different puzzle, so you will just have to work it out.

Once completed go inside. You are now in Rose's Bathroom. Be patient. Head all the way out of the parlor and back onto the street and go into Roseville General Store. To complete the puzzle, the total of the numbers across and down must each equal My solution is: - Take the second red ball for your inventory and remember the number in the drawer because you are going to need it in just a second.

Enter the number we just got out of the cash register The yellow button will change the number, the green button will move places, and the red button is what you hit once you have entered to open the fuse box. The fuse for the School is missing. We will have to find a fuse before we can enter the school. Now go into the elevator. You will now be moving between floors to collect more inventories and complete more puzzles. What to explore: - Ed, the bell-hop.

We need a key that we don't have access to at this time. This will take you to the Underground River. We cannot access it as yet. There is nothing we can do here yet but now you know where it is at. Now head back to Rose's Bathroom via the elevator.

Now we have to go back to the Underground River, so take the elevator again. Walk up the torch-lit pathway to reveal Rose's crypt. Completing the puzzle: Just simply line up the colored boxes with the colored circles. You will have to do this three times. Once complete, you will see another apparition of Rose, whom you have just released.

Rose tells you, "After centuries of rest, I am finally free. Have you seen my daughters, Gwendolyn and Charlotte? Charles brought them here to toil in this place.

I can't bear the thought of them, having them tied to him. Find and release them from his cold and terrible hand! Now we are ready to head back to the front of the house and back to Rose's Statue by the pond. After completing the dig, you will have the top of the twin's portrait at the top of the stairs in Rose's Beauty Parlor. Here you may place your three type-writer keys on the right hand door. Or you can keep them in your inventory if you like so you know how many of the seven keys you still have to collect.

It's up to you. Head over to the left hand door in the hall of doors. To complete the puzzle, place all four red balls in the missing spots. Start by pushing the right button, then alternate back and forth between the two until the balls line up and match the clue in your Case File see the photo of the twins. The object is to get all four red balls in the middle, the three orange balls at the top, and the three blue balls lined up on the bottom.

Once completed enter the door and you will be Outside of Toys for Brats. They will ask you, "Have you seen my mommy? It's so dark and cold here and we miss her so very much. Please, don't leave us alone with him. Please, don't make us stay with father! That is because we still haven't found and installed the fuse in the fuse box back at the Roseville General Store yet. Proceed into Toys for Brats. We will be coming back to that later as we do not have the proper tools to complete this task as yet.

Continue through the door into the workshop. Which cannot be opened it yet. Not working yet. Need something to cut him open. Need something to kill roaches. To complete this task, simple play a whack-a-mole style game. Click on red troll to start timer. Do not hit the red trolls because this will take points away.

If you fail, simply try again. Once completed, take the coin out of the troll's mouth. Head back to Rose's Beauty Parlor. Now let's head over to the school which should now be available since we just replaced the fuse. Remember the temperature listed. We will need that information later and it is different for each game.

Repeat for several bad jokes. There are different pictures here for each new game, but the puzzle still works the same. There are four buttons on the left hand side of the puzzle board and each button has a left and right motion. Using these buttons, you must unscramble the picture and display it right side up. It takes some time and can be frustrating but stick with it and you will get it.

Over here. You must be mindful of father. We mustn't tamper with the locks or we may be punished again. We must remember that we are forever tied to him so he may continue to be free. Click it and use the electrical tape to hold the two wires together. Puddles: Mushrooms at the bottle right of the screen. Dante: The horns on his head changes shapes. Content s of this game guide may not be copied or published on any other site without permission from Casual Game Guides.

Remember that planes fly forward, so the clouds move backwards. Clicking on the outside ring colors bring it to the inside, clicking on an inside ring moves it one out and one clockwise. All you have to do is match inside and outside. The best strategy is to work in an orderly fashion stacking matches next to each other.

Click on the words on the left to form MIND. Click on the hammer. If not, here are the solutions. Click here for a video Dr.



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